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1. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Verity Sovereign wrote: I congratulated him on the kill, he expressed regret that my pod had to die too, and that was that. It was quite impressive, I was scanned in jita, made it through the gate to perimeter, and was destroyed on the gate le...
- by Alex Hax - at 2012.05.17 13:52:00
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2. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Tippia thats why reformulated the original proposal. You said: "No. CONCORD is doing exactly what it's supposed to be doing and highsec is working exactly as intended: CONCORD is simply a mechanism to enforce the cost of aggression." In fact.......
- by Alex Hax - at 2012.05.17 07:48:00
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3. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Please. Back to those persons that feel the urge to kill in high sec. Don't try to figure out how to "delete row in mySQL database where it says jumpclones". I liked Tchulens reply Tchulen wrote: To answer your questions: 1) To **** someone...
- by Alex Hax - at 2012.05.16 17:55:00
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4. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Way i see high sec is that its a farm where you can evolve before going to "duke it out" with someone in low sec. Its something EVE needs to make sure new players can survive and have a chance to get in combat later on against other people with hi...
- by Alex Hax - at 2012.05.16 15:59:00
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5. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Alex Hax wrote: ShahFluffers wrote: Alex Hax wrote: Suggestion: Player who would attack other player in high sec (excluding tank testing in fleet) would be destroyed completely... meaning his ship and pod by Concord and also all his jump ...
- by Alex Hax - at 2012.05.16 11:49:00
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6. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Alex Hax wrote: Suggestion: Player who would attack other player in high sec (excluding tank testing in fleet) would be destroyed completely... meaning his ship and pod by Concord and also all his jump clones at stations....
- by Alex Hax - at 2012.05.16 11:19:00
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7. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Long story short. Suggestion: Player who would attack other player in high sec (excluding tank testing in fleet) would be destroyed completely... meaning his ship and pod by Concord and also all his jump clones at stations. Only normal clone woul...
- by Alex Hax - at 2012.05.15 21:24:00
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